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Partially verifiedVersion: 0.9.8

Nature: Supported Elf and Spores

Plan a supported Elf build with Forest, a screen and optional early Mycelium, including a 3x3 layout, targeting checks, upgrades and alternative attackers.

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Game version
0.9.8 · Patch #31
Mode
PvE campaign framework
Difficulty
Adjust to selected difficulty; no verified clear
Verified clear rate
Unverified

A ranged Nature route with a protected Elf and an early, affordable spore investment.

Protected Elf → useful Forest connection → early affordable Mycelium → relevant damage support.

B1 Forest reaches B2 Elf. A2 Boar is an illustrative screen and can create a rider relationship with B2 Elf; inspect the preview so the actual pairing serves your intention.

Equipment

Damage core
Elf; Mycelium as long-term complement
Support cards
Forest, Boar or another working screen
Enchantments / tome actions
Poison Vial when attacks can apply it
Board state
Developed plan; adjust to actual draws

Skills

Card access
The main pieces are Nature cards. Poison Vial is an enchantment; it supplements a valid attacker rather than occupying another plot.
Effect condition
B1 Forest reaches B2 Elf. A2 Boar is an illustrative screen and can create a rider relationship with B2 Elf; inspect the preview so the actual pairing serves your intention.

Best for

A ranged Nature route with a protected Elf and an early, affordable spore investment.

Avoid if

The carry is targeted directly despite a frontline, or a late Mycelium replaces the immediate damage needed to survive.

How it works

Elf targets distant enemies, giving it a different target pattern from a generic screen. Forest supports health; an early Mycelium develops over the run when the immediate army can afford the investment.

Equipment priority

Equipment priority
PriorityEquipmentInstruction
1 · StabilizeElf; Mycelium as long-term complementUse Elf when its distant-targeting role solves an actual damage job. Establish a screen before spending every reward on future spores. An early Mycelium is attractive only if the rest of the opening has enough direct combat contribution to survive.
2 · ConnectForest, Boar or another working screenConnect B1 Forest to B2 Elf. In this layout it does not touch A2 Boar, because that relationship is diagonal. Add Mycelium at C2 as a separate early investment rather than pretending it provides immediate damage equivalent to a developed attacker.
3 · DevelopPoison Vial when attacks can apply itObserve the Elf target pattern and the screen together. Elf can pressure distant targets while the ordinary frontline fights elsewhere; the pairing must still handle the enemies left behind. Mycelium should earn its tile through contribution over time, while useful troop support keeps the principal ranged recipient active.

Build order

  1. Use Elf when its distant-targeting role solves an actual damage job. Establish a screen before spending every reward on future spores. An early Mycelium is attractive only if the rest of the opening has enough direct combat contribution to survive.
  2. Connect B1 Forest to B2 Elf. In this layout it does not touch A2 Boar, because that relationship is diagonal. Add Mycelium at C2 as a separate early investment rather than pretending it provides immediate damage equivalent to a developed attacker.
  3. Observe the Elf target pattern and the screen together. Elf can pressure distant targets while the ordinary frontline fights elsewhere; the pairing must still handle the enemies left behind. Mycelium should earn its tile through contribution over time, while useful troop support keeps the principal ranged recipient active.

How to play

Stop expanding spores when the immediate army cannot survive the next encounter. Stop stacking damage if the actual threat reaches Elf before it attacks. Poison Vial is optional and must reach enemies through a valid surviving recipient; it is not a free new board plot.

What can break the build

A late Mycelium taken when the Elf is already dying immediately adds a growth project without repairing the exposed carry. Replace that decision with useful protection or current troop strength. A historical high-spore screenshot does not supply the growth that this fresh late placement has missed.

Evidence limit

Mechanics checked against the official card reference and developer Patch #29, #30 and #31 notes on 2026-10-13. Layouts and priorities are editorial recommendations for 0.9.8; no fresh-run clears, win rates, damage benchmarks or universal difficulty guarantees are claimed.

Elf targets distant enemies, giving it a different target pattern from a generic screen. Forest supports health; an early Mycelium develops over the run when the immediate army can afford the investment.

Editorial · 0.9.8 · checked 13 October 2026. No measured clears or win rates.

Commitment and card access

Starting decisionThis route
KingKing of Nature
Main commitmentElf; Mycelium as long-term complement
Support to seekForest, Boar or another working screen
Separate action cards / enchantmentsPoison Vial when attacks can apply it

The main pieces are Nature cards. Poison Vial is an enchantment; it supplements a valid attacker rather than occupying another plot.

Opening: A1: Treant; A2: Boar; B2: Elf

Use Elf when its distant-targeting role solves an actual damage job. Establish a screen before spending every reward on future spores. An early Mycelium is attractive only if the rest of the opening has enough direct combat contribution to survive.

Protected Elf → useful Forest connection → early affordable Mycelium → relevant damage support. Treat the order as a reward decision, not a promise that those cards arrive together.

Mid-run connections

Connect B1 Forest to B2 Elf. In this layout it does not touch A2 Boar, because that relationship is diagonal. Add Mycelium at C2 as a separate early investment rather than pretending it provides immediate damage equivalent to a developed attacker.

Formed core and 3x3 plan

Row / column123
ATreantBoarKeep free
BForestElfKeep free
CKeep freeMyceliumKeep free

Observe the Elf target pattern and the screen together. Elf can pressure distant targets while the ordinary frontline fights elsewhere; the pairing must still handle the enemies left behind. Mycelium should earn its tile through contribution over time, while useful troop support keeps the principal ranged recipient active.

B1 Forest reaches B2 Elf. A2 Boar is an illustrative screen and can create a rider relationship with B2 Elf; inspect the preview so the actual pairing serves your intention.

A–C are rows; 1–3 are columns. Plot cards only; unlocked land required.

A mistake worth avoiding

A late Mycelium taken when the Elf is already dying immediately adds a growth project without repairing the exposed carry. Replace that decision with useful protection or current troop strength. A historical high-spore screenshot does not supply the growth that this fresh late placement has missed.

When to stop investing

Stop expanding spores when the immediate army cannot survive the next encounter. Stop stacking damage if the actual threat reaches Elf before it attacks. Poison Vial is optional and must reach enemies through a valid surviving recipient; it is not a free new board plot.

Substitutions and a supported pivot

If Elf does not arrive, the Forest-Boar relationship can develop a different recipient. If the ranged route works but distant targeting leaves a damaging screen intact, borrow a complementary attacker rather than replacing the whole core. Keep only the growth that still reaches a useful army.

Failure checks

Observed failureConcrete next check
Elf dies despite a large frontlineFind the enemy that reaches or targets it directly.
Elf attacks distant targets but the enemy screen remainsAdd coverage suited to the surviving threat.
Mycelium arrives lateCompare immediate alternatives instead of assuming earlier growth occurred.

Continue with the King of Nature topic or draft this layout. Shared placement rules are explained in card combinations.

Source notes

Elf targeting and Mycelium roles: official cards. Elf and Mycelium balance: Patch #31. Developer rework notes supersede older wiki values. Start a fresh run after updating.

A ranged Nature route with a protected Elf and an early, affordable spore investment.

Copy a connection plan

Copy the site planner preset, then check legal plots and card effects in your run. These JSON presets are not game import codes.

Nature: Supported Elf and Spores

Site planner preset; not a game import code. B1 Forest reaches B2 Elf. A2 Boar is an illustrative screen and can create a rider relationship with B2 Elf; inspect the preview so the actual pairing serves your intention.

Partially verified
{"king": "King of Nature", "board": ["Treant", "Boar", null, "Forest", "Elf", null, null, "Mycelium", null], "opening": ["Treant", "Boar", null, null, "Elf", null, null, null, null], "notes": "B1 Forest reaches B2 Elf. A2 Boar is an illustrative screen and can create a rider relationship with B2 Elf; inspect the preview so the actual pairing serves your intention. Poison Vial when attacks can apply it"}

Keep the useful part of your army

Replace a missing job rather than forcing an unavailable card or seasonal payoff.

Keep the useful part of your army
BuildProtect firstIf missingRepair / pivot
Nature: Supported Elf and SporesPartially verifiedElf; Mycelium as long-term complementIf Mycelium is late or unaffordable, keep improving the Elf. If Elf is missing, use the Forest-Boar route or a suitable available attacker.Find the unit killing the Elf before adding more scaling. If the army lives but cannot clear the screen, inspect targeting and add complementary damage.