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Partially verifiedVersion: 0.9.8

Spells: Protected Wizard Library

Build a protected Wizard with Library, Static and Combustion, using a 3x3 layout, key enchantments, opening priorities and repairs when the carry cannot attack.

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Game version
0.9.8 · Patch #31
Mode
PvE campaign framework
Difficulty
Adjust to selected difficulty; no verified clear
Verified clear rate
Unverified

One protected ranged recipient develops meaningful offensive enchantments through Library.

Working screen and Wizard → one useful enchantment → survival → Library growth.

B1 Library has B2 Wizard as the illustrated troop neighbor. Keep other Library neighbors empty or non-troop when you want its troop-selection opportunities concentrated on Wizard.

Equipment

Damage core
Wizard
Support cards
Library, Warlock; conditional Spire
Enchantments / tome actions
Static, Combustion; Steel Coat if available
Board state
Developed plan; adjust to actual draws

Skills

Card access
Wizard, Warlock, Library, Static, Combustion and Spire are Spells cards. Off-faction defensive effects depend on rewards or shops.
Effect condition
B1 Library has B2 Wizard as the illustrated troop neighbor. Keep other Library neighbors empty or non-troop when you want its troop-selection opportunities concentrated on Wizard.

Best for

One protected ranged recipient develops meaningful offensive enchantments through Library.

Avoid if

Wizard dies before attacking, or a kill-triggered effect never starts because it cannot secure the first kill.

How it works

Static contributes chained damage on attacks; Combustion needs kills for its area payoff. Library develops enchantments on adjacent troops. Keeping the chosen recipient useful matters more than adding arbitrary effects.

Equipment priority

Equipment priority
PriorityEquipmentInstruction
1 · StabilizeWizardEstablish Wizard and a usable screen before reserving several Library tiles. Warlock is the illustrated screen/area contributor. If the Wizard cannot stay active, take immediate strength or available protection before treating future enchantment growth as the answer.
2 · ConnectLibrary, Warlock; conditional SpirePlace Library at B1 beside B2 Wizard. Keep the other adjacent positions empty or occupied by non-troops if the goal is to concentrate troop-selection opportunities on that Wizard. Warlock at A2 is diagonal to Library and therefore does not share this connection.
3 · DevelopStatic, Combustion; Steel Coat if availableGive the Wizard an effect that answers the battle. Static operates through attacks, while Combustion needs kills to supply its area payoff. Library then develops meaningful enchantments on the useful recipient. Arcane can reward Wizard enchantments under the current perk text, but it does not make every arbitrary stack equally valuable.

Build order

  1. Establish Wizard and a usable screen before reserving several Library tiles. Warlock is the illustrated screen/area contributor. If the Wizard cannot stay active, take immediate strength or available protection before treating future enchantment growth as the answer.
  2. Place Library at B1 beside B2 Wizard. Keep the other adjacent positions empty or occupied by non-troops if the goal is to concentrate troop-selection opportunities on that Wizard. Warlock at A2 is diagonal to Library and therefore does not share this connection.
  3. Give the Wizard an effect that answers the battle. Static operates through attacks, while Combustion needs kills to supply its area payoff. Library then develops meaningful enchantments on the useful recipient. Arcane can reward Wizard enchantments under the current perk text, but it does not make every arbitrary stack equally valuable.

How to play

Stop adding unrelated enchantments just to lengthen the list. When the screen fails, stabilize it; when Wizard cannot secure kills, improve useful damage. Spire healing can support units that survive long enough to recover, but it does not establish protection against an immediate removal.

What can break the build

Adding Combustion to a Wizard that never secures the first kill does not guarantee a board-clearing chain. Strengthen the initial attack or use an attack-triggered effect before investing every reward in the kill payoff. Likewise, another adjacent troop can divert Library opportunities from the intended recipient.

Evidence limit

Mechanics checked against the official card reference and developer Patch #29, #30 and #31 notes on 2026-10-13. Layouts and priorities are editorial recommendations for 0.9.8; no fresh-run clears, win rates, damage benchmarks or universal difficulty guarantees are claimed.

Static contributes chained damage on attacks; Combustion needs kills for its area payoff. Library develops enchantments on adjacent troops. Keeping the chosen recipient useful matters more than adding arbitrary effects.

Editorial · 0.9.8 · checked 13 October 2026. No measured clears or win rates.

Commitment and card access

Starting decisionThis route
KingKing of Spells
Main commitmentWizard
Support to seekLibrary, Warlock; conditional Spire
Separate action cards / enchantmentsStatic, Combustion; Steel Coat if available

Wizard, Warlock, Library, Static, Combustion and Spire are Spells cards. Off-faction defensive effects depend on rewards or shops.

Opening: A1: Citadel; A2: Warlock; B2: Wizard

Establish Wizard and a usable screen before reserving several Library tiles. Warlock is the illustrated screen/area contributor. If the Wizard cannot stay active, take immediate strength or available protection before treating future enchantment growth as the answer.

Working screen and Wizard → one useful enchantment → survival → Library growth. Treat the order as a reward decision, not a promise that those cards arrive together.

Mid-run connections

Place Library at B1 beside B2 Wizard. Keep the other adjacent positions empty or occupied by non-troops if the goal is to concentrate troop-selection opportunities on that Wizard. Warlock at A2 is diagonal to Library and therefore does not share this connection.

Formed core and 3x3 plan

Row / column123
ACitadelWarlockKeep free
BLibraryWizardSpire
CKeep freeKeep freeKeep free

Give the Wizard an effect that answers the battle. Static operates through attacks, while Combustion needs kills to supply its area payoff. Library then develops meaningful enchantments on the useful recipient. Arcane can reward Wizard enchantments under the current perk text, but it does not make every arbitrary stack equally valuable.

B1 Library has B2 Wizard as the illustrated troop neighbor. Keep other Library neighbors empty or non-troop when you want its troop-selection opportunities concentrated on Wizard.

A–C are rows; 1–3 are columns. Plot cards only; unlocked land required.

A mistake worth avoiding

Adding Combustion to a Wizard that never secures the first kill does not guarantee a board-clearing chain. Strengthen the initial attack or use an attack-triggered effect before investing every reward in the kill payoff. Likewise, another adjacent troop can divert Library opportunities from the intended recipient.

When to stop investing

Stop adding unrelated enchantments just to lengthen the list. When the screen fails, stabilize it; when Wizard cannot secure kills, improve useful damage. Spire healing can support units that survive long enough to recover, but it does not establish protection against an immediate removal.

Substitutions and a supported pivot

Warlock can become the primary recipient when melee area damage is the more useful available route. Reconsider which troop Library reaches rather than keeping the Wizard diagram mechanically unchanged. Steel Coat requires Nothing access; it is a conditional defensive option, not a guaranteed Spells opening.

Failure checks

Observed failureConcrete next check
Wizard is removed before firingRepair its survival and the pressure bypassing the screen.
Combustion never startsCheck whether initial kills occur before investing in more kill-linked stacks.
Library develops a different troopInspect its cardinal troop neighbors and focus the recipient pool.

Continue with the King of Spells topic or draft this layout. Shared placement rules are explained in card combinations.

Source notes

Wizard and Library recipient rules: official cards. Surge-Library fix and Wizard balance: Patch #31. Developer rework notes supersede older wiki values. Start a fresh run after updating.

One protected ranged recipient develops meaningful offensive enchantments through Library.

Copy a connection plan

Copy the site planner preset, then check legal plots and card effects in your run. These JSON presets are not game import codes.

Spells: Protected Wizard Library

Site planner preset; not a game import code. B1 Library has B2 Wizard as the illustrated troop neighbor. Keep other Library neighbors empty or non-troop when you want its troop-selection opportunities concentrated on Wizard.

Partially verified
{"king": "King of Spells", "board": ["Citadel", "Warlock", null, "Library", "Wizard", "Spire", null, null, null], "opening": ["Citadel", "Warlock", null, null, "Wizard", null, null, null, null], "notes": "B1 Library has B2 Wizard as the illustrated troop neighbor. Keep other Library neighbors empty or non-troop when you want its troop-selection opportunities concentrated on Wizard. Static, Combustion; Steel Coat if available"}

Keep the useful part of your army

Replace a missing job rather than forcing an unavailable card or seasonal payoff.

Keep the useful part of your army
BuildProtect firstIf missingRepair / pivot
Spells: Protected Wizard LibraryPartially verifiedWizardUse Warlock as the main recipient if the Wizard route does not assemble and a melee area role suits the opponents. Steel Coat comes from Nothing and is optional.Protect the Wizard if it disappears first. Add immediate damage when Combustion never triggers. A second Library does not repair either opening failure by itself.